Vocatıonal School
Graphıc Desıgn

Course Information

DIGITAL ADVERTISING
Code Semester Theoretical Practice National Credit ECTS Credit
Hour / Week
GRF245 Fall 1 3 2 6

Prerequisites and co-requisites None
Language of instruction Turkish
Type Required
Level of Course Associate
Lecturer Lec.Hülya GÜNDOĞDU
Mode of Delivery Face to Face
Suggested Subject None
Professional practise ( internship ) None
Objectives of the Course Learning new media online advertising, reviewing applications and implementation.
Contents of the Course New advertising media in the context of new communication technologies and new advertising media in parallel with this, strategic planning process for effective use of these media and applied studies about new media concept, internet advertising, mobile advertising, virtual advertising, social media advertising within the course.

Learning Outcomes of Course

# Learning Outcomes
1 Demonstrates awareness of the computer as an effective and important mode of visual communication used by graphic designers.
2 Analyzes and interprets the elements and principles of interactive design as applied to the practice of visual communication and current design production techniques.
3 Demonstrates an understanding of the interactive design process.
4 Analyzes the interactivity between visual communication and new media.
5 Demonstrates an understanding of the range of business practices currently used by designers in the visual communications industry.
6 To make interactive design applications

Course Syllabus

# Subjects Teaching Methods and Technics
1 Presentation of information about the content, importance, evaluation criteria of the course Evaluations are made on the program of the previous year and on the implemented projects.
2 Conceptual digital advertising Lecture, Question-Answer, Practical Performance, Practice
3 Internet advertising with basic concepts and terms Lecture, Question-Answer, Practical Performance, Practice
4 Types of Internet Advertisements Lecture, Question-Answer, Practical Performance, Practice
5 Types of Internet Advertisements Lecture, Question-Answer, Practical Performance, Practice
6 Social Network Advertising Lecture, Question-Answer, Practical Performance, Practice
7 Mobile Advertising Lecture, Question-Answer, Practical Performance, Practice
8 mid-term exam
9 Personal advertising on the Internet Lecture, Question-Answer, Practical Performance, Practice
10 Search engines and ads Lecture, Question-Answer, Practical Performance, Practice
11 Search engines and ads Lecture, Question-Answer, Practical Performance, Practice
12 Online advertising Lecture, Question-Answer, Practical Performance, Practice
13 Web / Presentation Cd Interface Creation Lecture, Question-Answer, Practical Performance, Practice
14 Web / Presentation Cd Interface Creation Lecture, Question-Answer, Practical Performance, Practice
15 Product Output and Evaluation Lecture, Question-Answer, Practical Performance, Practice
16 Final Exam

Course Syllabus

# Material / Resources Information About Resources Reference / Recommended Resources
1 Özcan, Oğuzhan,İnteraktif Media Tasarımında Temel Adımlar
2 Blum, Brian, Etkileşimli Ortam Başarının Esasları Interaktif medya
3 Caroline Barfoot, Ken Burtenshaw, Nik Mahon, Yaratıcı Reklamcılığın Temelleri

Method of Assessment

# Weight Work Type Work Title
1 40% Mid-Term Exam Mid-Term Exam
2 60% Final Exam Final Exam

Relationship between Learning Outcomes of Course and Program Outcomes

# Learning Outcomes Program Outcomes Method of Assessment
1 Demonstrates awareness of the computer as an effective and important mode of visual communication used by graphic designers. 2͵4͵5 1͵2
2 Analyzes and interprets the elements and principles of interactive design as applied to the practice of visual communication and current design production techniques. 2͵4͵7͵9 1͵2
3 Demonstrates an understanding of the interactive design process. 3 1͵2
4 Analyzes the interactivity between visual communication and new media. 2͵3 1͵2
5 Demonstrates an understanding of the range of business practices currently used by designers in the visual communications industry. 4 1͵2
6 To make interactive design applications 2͵5͵6 1͵2
PS. The numbers, which are shown in the column Method of Assessment, presents the methods shown in the previous table, titled as Method of Assessment.

Work Load Details

# Type of Work Quantity Time (Hour) Work Load
1 Course Duration 14 4 56
2 Course Duration Except Class (Preliminary Study, Enhancement) 14 3 42
3 Presentation and Seminar Preparation 0 0 0
4 Web Research, Library and Archival Work 1 1 1
5 Document/Information Listing 0 0 0
6 Workshop 0 0 0
7 Preparation for Midterm Exam 2 6 12
8 Midterm Exam 1 1 1
9 Quiz 0 0 0
10 Homework 3 1 3
11 Midterm Project 1 1 1
12 Midterm Exercise 0 0 0
13 Final Project 1 1 1
14 Final Exercise 0 0 0
15 Preparation for Final Exam 2 8 16
16 Final Exam 1 1 1
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