# |
Learning Outcomes |
1 |
Defines the basic concepts related to the field of Graphic Design |
2 |
Know advertising design and implementation process. |
3 |
Use vector-based program for design. |
4 |
Get information about visual perception and communication in graphic design |
5 |
Transfer their knowledge, skills, ideas and recommendations that they get related to their field. |
6 |
Absorb the ethic values about their occupation. |
7 |
Making emblem and logotypes by drawing sketch design with the support of computer. |
# |
Subjects |
Teaching Methods and Technics |
1 |
Presentation of information about the content, importance, evaluation criteria of the course |
Evaluations are made on the program of the previous year and on the implemented projects. |
2 |
The corporate identity design |
Question and Answer, Pratical Performance, Practice |
3 |
The Emblem / Logo |
Question and Answer, Pratical Performance, Practice |
4 |
The business cards, letterhead, envelope |
Question and Answer, Pratical Performance, Practice |
5 |
The pocket folder |
Question and Answer, Pratical Performance, Practice |
6 |
The poster |
Question and Answer, Pratical Performance, Practice |
7 |
The promotional items |
Question and Answer, Pratical Performance, Practice |
8 |
mid-term exam |
Project Delivery |
9 |
The flyer |
Question and Answer, Pratical Performance, Practice |
10 |
The flyer |
Question and Answer, Pratical Performance, Practice |
11 |
The Brochure / Catalog |
Question and Answer, Pratical Performance, Practice |
12 |
Cd Design |
Question and Answer, Pratical Performance, Practice |
13 |
Cd Design |
Question and Answer, Pratical Performance, Practice |
14 |
The promotional items |
Question and Answer, Pratical Performance, Practice |
15 |
The promotional items |
Question and Answer, Pratical Performance, Practice |
16 |
Final Exam |
Project Delivery |
# |
Learning Outcomes |
Program Outcomes |
Method of Assessment |
1 |
Defines the basic concepts related to the field of Graphic Design |
1͵2͵3͵4͵5͵6͵7 |
1͵2 |
2 |
Know advertising design and implementation process. |
3͵10 |
1͵2 |
3 |
Use vector-based program for design. |
4͵5 |
1͵2 |
4 |
Get information about visual perception and communication in graphic design |
1͵2͵7 |
1͵2 |
5 |
Transfer their knowledge, skills, ideas and recommendations that they get related to their field. |
2͵7 |
1͵2 |
6 |
Absorb the ethic values about their occupation. |
12 |
1͵2 |
7 |
Making emblem and logotypes by drawing sketch design with the support of computer. |
1͵2͵3͵4͵5 |
1͵2 |